In this match-up early game can be very important because wethere the Ork player can cripple you hard or you can defend rush very well and let him crippled.
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This guide is completely unofficial and in no way endorsed by Games Workshop Limited.Ĥ0k, Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dawn of War, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, the GWI logo, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, the Khorne device, Kroot, Lord of Change, Necron, Nurgle, the Nurgle device, Ork, Ork skull devices, Sisters of Battle, Slaanesh, the Slaanesh device, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, the Tzeentch device, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2006, variably registered in the UK and other countries around the world. While Tau units are most effective utilizing their rifles from long range, their unique relationship with the Kroot and the Vespid ensure that the Greater Good will be spread throughout the galaxy. The Kroot are fearsome warriors, adept at melee combat, while the insectoid Vespid are skilled at quick raids and assaults, thanks to their speed. Having joined the Tau Empire, the two alien races now fight for them, giving the Tau army a wide array of unique attack capabilities. Two such allied races are the Kroot and the Vespid. Tau fighters are extremely determined in their reasons to fight, giving them exceptionally high morale. Fighting for what they call the Greater Good, the Tau sweep through the galaxy, seeking enlightenment and well-being, lends itself well to the ways of combat. Their powerful technology has laid waste to countless armies, but it is their unique ideology that proves to be their most powerful weapon. Fresh from their successful campaign to conquer Kronus, the Tau are seemingly without rivals. While a relatively young race, the Tau have made their presence known by becoming one of the most effeicient and powerful military forces in the galaxy. Despite this limitation, the Tau are an emerging force in the galaxy that the established races cannot ignore. They have hired the mercenary Kroot to make up for this lack, but the Tau still try to avoid close-quarter engagements. Yet, the Tau disdain up-close fighting and are unskilled in hand-to-hand combat. At a distance, the Tau can lay waste to all but the hardiest of enemies. The Tau's Hammerhead Gunships pound opposing forces to bits while their Devilfish Troop Carriers reposition Firewarriors for better shots. Their Crisis and Stealth Battlesuits have unrivaled mobility on the battlefield, popping out from behind cover, firing an thunderous barrage, and disappearing again before the enemy can react. Pulse weapons would be devastating enough, but the Tau also have power armor and anti-gravitic vehicles galore. Their basic troop type, called Firewarriors, are armed with Pulse Rifles and Pulse Carbines that can punch through armor like a comet through a dust cloud. To help "bring them around," the Tau have invented some of the most lethal ranged weaponry in Warhammer 40,000. Not surprisingly, the established races have other plans. All the other races must do is devote themselves to serving the Greater Good. Indeed, they believe that they can help the rest of the galaxy find their way to peace and prosperity. This unhindered progress has given the Tau confidence that there is no obstacle that their society and their science cannot overcome. In just over 6,000 years, they evolved from savannah-dwelling primitives to space-faring colonists. They are the Tau, a surprisingly advanced race that has organized itself around a single guiding principle known as "The Greater Good."īy setting aside individualism to serve the needs of society as a whole, the Tau have developed and expanded at an astounding rate. On the Eastern Fringe of the galaxy, a new race has emerged to challenge the might of the Imperium of Man and the other established races in the 41st millennium.